Merlau-Ponty tactility and Deleuze and Guattari non-linearity are basic concepts for a real-time experimentation we use to connect Arts, Technologies and Education. Thanks to Docebo saas that support research ‘digital space makes school. Learning and education at web 3.0 time’ - that involves schools (primary and secondary schools) and their ordinary activities, research is a ‘site specific’ experience that choose school contest to study how is possible to innovate learning and teaching introducing a ‘tactile’ use of physical and digital spaces; and to create and to make a ‘cognitive space’ integrating learning and e-learning practices; a real time scene based on tactility and non-gravity – in collaboration with Altro Equipe, to develop a new Docebo Learning Management System called ‘Docebo school’ based on tactile method and performing and embodied methodologies.
Antigravitational rotate live-scene as tridimensional, multiagent and cognitive educational space
D'AMBROSIO, Maria
2013-01-01
Abstract
Merlau-Ponty tactility and Deleuze and Guattari non-linearity are basic concepts for a real-time experimentation we use to connect Arts, Technologies and Education. Thanks to Docebo saas that support research ‘digital space makes school. Learning and education at web 3.0 time’ - that involves schools (primary and secondary schools) and their ordinary activities, research is a ‘site specific’ experience that choose school contest to study how is possible to innovate learning and teaching introducing a ‘tactile’ use of physical and digital spaces; and to create and to make a ‘cognitive space’ integrating learning and e-learning practices; a real time scene based on tactility and non-gravity – in collaboration with Altro Equipe, to develop a new Docebo Learning Management System called ‘Docebo school’ based on tactile method and performing and embodied methodologies.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.